A downloadable game

## Overview

**Command & King** is an 8-player PvP lane-based strategy auto-battler.

Each match is a 1v1 battle on a 5-lane map:

- 3 ground lanes (1,3,5) with forward outposts and towers  

- 2 river lanes (2,4) for ships only  

- Each player defends a **King** in their base and uses **global King Skills** to influence the battle.

Last player standing in the 8-player lobby wins.

## Core Ideas

- **5 lanes, 8 players** – You fight 1v1 each round inside an 8-player lobby with HP/lives.

- **Rations vs War Gold** –  

  - Rations = tech tree currency to unlock new hero types inside the lobby.  

  - War Gold = round-by-round currency to buy heroes, respawn them and upgrade skills.

- **Ships & flanking** – River lanes 2 & 4 allow ships to land heroes behind enemy lines.

- **Season rounds** – Each round has a Season (Spring, Summer, Autumn, Winter) with light map effects.

- **King Skills** – Before the lobby you pick 2–3 global abilities (bombardment, heals, buffs…) and cast them during fights.

## Current status

This is an **early design / prototype**.  

I’m collecting feedback on:

- The Rations / War Gold economy (snowball risk, comeback tools)

- 5-lane layout and ship routes

- King Skills loadout system

- 8-player lobby HP structure

There is **no playable build yet**, only GDD and mockups.

If you’re interested in this kind of game, feel free to:

- Leave a comment with your thoughts

- Hãy cho tôi biết anh hùng hoặc Kỹ năng của Vua mà bạn muốn thấy

- Theo dõi các bản ghi phát triển và bản demo trong tương lai.